Additional file 3: of Serious electronic games as behavioural change interventions in healthcare-associated infections and infection prevention and control: a scoping review of the literature and future directions Enrique Castro-Sånchez Yiannis Kyratsis Michiyo Iwami Timothy Rawson Alison Holmes 10.6084/m9.figshare.c.3605495_D1.v1 https://springernature.figshare.com/articles/journal_contribution/Additional_file_3_of_Serious_electronic_games_as_behavioural_change_interventions_in_healthcare-associated_infections_and_infection_prevention_and_control_a_scoping_review_of_the_literature_and_future_directions/4345886 Results of the application of the proposed analytic framework. Results of the four studies using the proposed analytic framework of intervention formulation and evaluation. (DOCX 61 kb) 2016-10-12 05:00:00 Serious game Gamification Healthcare-associated infection Implementation Adoption Scoping study